How to Play: Guide for New Players UI – Interface The game has if not unique, but at least unusuall interface. That is intentionally developed to be different from what […]
Introduction After having a bit of trouble with unclear hints I thought it fitting to make a full comprehensive walkthrough of the game. This includes: Any books and outfits will […]
HQ Tips The first building always has to be a HQ. Some maps already have HQ pre-placed, but if you start a custom location you’ll need to place your own. […]
A collection of discoveries made on the field, intended to help explain what the game currently doesn’t in a comprehensive way. Converting Resources Into Energy The trick to those long […]
This guide goes through each of the settings when you elect to set the AI difficulty to “Custom”. It gives the in-game description, the variable range (if applicable), and an […]
Clanfellow The Clanfellow are the characters of the game, each one with its unique personality, likes, dislikes, trains and abilities. While Clanfolk cannot be commanded to do a task, they […]
Melee Most melee weapons range from B to S tier weapons. Higher tier melee weapons include the Chainsaw, Crusher, MPL-95, Varangian, Macuahuitl, Metal Pipe (let the memes commence), Crowbar, and […]
Illustration Farming Tips Use Merchant often to rob him (many orange gear and good items drop), Take your A++ team/artifact, use last few room placement to be nice to merchant […]
A guide for novice to intermediate players focused on the relative viability of different talent choices. Introduction This is a guide intended primarily for friends to help them get an […]
With this new update, many people have been left wondering the goofy lil doo dads’ purposes and functions. New Weapon Mod Fun The “Slushinator 5000” Sawed-On The “Whoops I Forgot […]
Map Location of Wood Piles Spoiler Alert: Two hardest-to-find wood pile locations! Many players have asked us for more and easier ways to gather wood to fortify their bases. We’ve […]