Terraria – NPC Guide

This guide explains all the NPCs in Terraria.

Pre-Hardmode

The Guide

The Guide is the first NPC you meet and automatically spawns when a new world is created. The Guide provides information for newer players on what to do on their first day in Terraria. He also provides information on crafting recipes.

The Merchant

The Merchant sells basic tools and supplies. He will move in once the player(s) obtain 50 silver coins. When a world uses the seed, “Not the bees”, the Merchant will replace the Guide as the default NPC.

The Nurse

The Nurse heals the player in exchange for money. She will move in once the Merchant has moved in, and the player reaches 100 health.

The Demolitionist

The Demolitionist sells explosives to the player. The Demolitionist moves in once the Merchant moves in, and the player has explosives in their inventory. When the world uses the seed, “For the worthy”, the Demolitionist will replace the Guide as the default NPC.

The Dye Trader

The Dye Trader sells the dye vat, which is used to craft dyes, and gives the player rare dyes in exchange for Strange Plants. The Dye Trader moves in when the player has any dye item, or any dye crafting item.

The Angler

The Angler gives fishing quests for the player to complete and rewards them for completing them. The Angler will move in after being found in the ocean biome on either side of the world.

The Zoologist

The Zoologist sells mounts, vanity, and pet items. The Zoologist moves in when the player has completed 10% of the bestiary, which is 53 entries.

The Dryad

The Dryad nature and world impurity items and reports what percentage of the world is Corruption, Crimson, or Hallow. She moves in when the player defeats the Eye of Cthulhu, Brain of Cthulhu, Eater of Worlds, or Skeletron.

The Painter

The Painter sells paint, painting tools, and paintings. He moves in when there is eight other NPCs living in the players world.

The Golfer

The Golfer sells golfing supplies. The Golfer is found in the underground desert.

The Arms Dealer

The Arms Dealer sells guns, bullets, and arrows. The Arms Dealer moves in after the player acquires a gun or bullets.

The Tavernkeep

The Tavernkeep sells weapons and items to summon the Old One’s Army. The Tavernkeep can be found after the player defeats the Eye of Cthulhu, Brain of Cthulhu, or Eater of Worlds.

The Stylist

The Stylist sells hair dyes and can change the players hair style. The Stylist can be found in spider biomes.

The Goblin Tinkerer

The Goblin Tinkerer sells various items and reforges the players weapons and accessories with modifiers. The Goblin Tinkerer can be found in the cavern layer underground after the player defeats the Goblin Army.

The Witch Doctor

The Witch Doctor sells the Imbuing station, summoner equipment, and leaf wings (hardmode). The Witch Doctor moves in after the player defeats the Queen Bee.

The Clothier

The Clothier sells vanity items. The Clothier moves in after the player defeats Skeletron.

The Mechanic

The Mechanic sells wrenches, wires, and mechanical blocks and items. The Mechanic is found in the dungeon after the player defeats Skeletron.

The Party Girl

The Party Girl sells novelty items. The Party Girl has a 1/40 chance to spawn when there is fourteen NPCs in the players world. When the world uses the seed “Drunk world”, the Party Girl replaces the Guide as the default NPC.

Hardmode

The Wizard

The Wizard sells magic items. The Wizard is found in the cavern layer underground.

The Tax Collector

The Tax Collector collects money from the NPCs in the players world. The Tax Collector after the player uses a purification powder on a tortured soul in the underworld.

The Truffle

The Truffle sells the autohammer and mushroom themed objects. The Truffle moves in when a house is available in a above ground glowing mushroom biome.

The Pirate

The Pirate sells the cannon and other pirate themed items. The Pirate moves in after the player defeats the Pirate Invasion.

The Steampunker

The Steampunker sells the jetpack, clentaminator, and teleporters. The Steampunker moves in once the player has defeated a mechanical boss.

The Cyborg

The Cyborg sells the proximity mine launcher, rockets, and nanites. The Cyborg moves in once Plantera has been defeated.

Santa Claus

Santa Claus sells the santa set, colored lights, and christmas trees. Santa Claus visits after the frost legion has been defeated and it is Christmas.

The Princess

The Princess sells vanity items and furniture. The Princess moves in once every NPC moves in to the players world, (not including santa).

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