This guide explains how the AI works, and how to properly set up farms and markets.
AI Logic
- The AI first takes care of the villagers’ homes and basic needs like food.
- Then it handles the job you assigned the villager.
- If the assigned job is full or can’t be done, the villager will try to fix the problem by getting needed resources.
- The villager may also switch to a more vital town task if needed.
- Villagers prioritize tasks closest to their home.
Farming
Farming Issues
- Many reported “bugs” with farming are actually due to the AI priorities above. To avoid issues:
Initial Planting
- A couple villagers will first go to the market and vegetable garden before fields.
- If the fields are far away, they may not have time to fully plant them.
Harvesting
- Villagers prioritize tasks closest to home, which may pull them away from harvesting fields.
- If another resource is needed, they may leave fields to work on that.
Threshing
- Threshing is normal priority, so villagers will skip it for higher priorities like getting food.
- If town has other major issues or fields are far, they’ll ignore even high threshing priority.
Fix Farming
- Build farm a bit away from main town (2-3 house lengths).
- Build houses right next to fields and farmhouse.
- Manually assign those families to the farm.
- Don’t build other jobs near those families’ homes.
This ensures the farm is the closest and highest priority for those families.
Markets
- Markets supply the closest houses first on a first-come basis.
- One family member has to travel to the market to get supplies each year.
- You can supply all houses in a province from one market, no matter the distance.
- But for larger houses (tier 2+), one trip may not supply enough so efficiency drops.
So place markets smartly but don’t worry too much about distance, unless houses are very large.
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