I see you struggling on the enforcer in the depths. We’ve all been there. It doesn’t have to be though. Check this out.

Guide to Enforcer EZ Mode

Weapons Loadout

  • R-Arm: HML-G2/P19MLT-04 – handheld missile launcher
  • L-Arm: PB-033M Ashmead – Pile Bunker
  • R-Back: 45-091 JVLN BETA – Rocket Launcher
  • L-Back: BML-G2/P16SPL-08 – Rocket Launcher


  • Head – Melander
  • Core – Melander
  • Arms – Melander
  • Legs – Melander

Probably not as important but you should certainly use something that can maintain decent aerial abilities and a bit of armor to survive a volley or two.


  • Booster: ALULA
  • FCS: FCS-G2/P05
  • Generator: DF-GN-06 MING-TANG


Enforcer is a fast dodgy boi. You may be tempted to use a pair of Gatling guns or Zimmerman’s but between Enforcer’s dodges and pulse shield these can make a very rough fight for yourself.

Enforcer dodges a lot but rarely jumps and not only that but his melee (his heaviest attack) is limited to the ground as well. Use this to your advantage by staying airborne as much as possible (especially in his second phase).

Maintain air superiority, while dodging his beam lasers/missiles and continually fire your missiles until he staggers. Then Assault boost in with the pile bunker charged melee, back off, rinse and repeat.

This combination of missiles is difficult for Enforcer to maneuver away from and staggers him after about two volleys. if you are at a good distance and Enforcer is at the right distance you can also sneak in a good assault boost kick to get him into stagger as well.

Good luck Buddy.

Jan Bonkoski
About Jan Bonkoski 962 Articles
Jan Bakowski aka Lazy Dice, was always interested in gaming and writing. His love of gaming began with The Legend of Zelda: Ocarina of Time (Nintendo 64) back in 1998. He’s been making game guides since 2012. Sharing his gaming experience with other players has become not only his hobby but also his job. In his free time, he plays on Steam Deck.

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