Bitburner – All Exploit Achievements

A guide to achieve all “Exploit” achievements. You should try to get these achievements on your own because it is extra fun puzzle solving, but if you are stuck you can take a look at this guide.

How to Obtain Exploit Achievements

Here is a link to the game source code, and you will need this to solve these puzzles.

Exploit: undocumented

Call the undocumented function.

Hint: check this part of source code.

Solution: create a script file with .ns or .js file extension. Inside main function, write:

ns.exploit();

Run the script, and you should get this achievement.

Exploit: bypass

Circumventing the ram cost of document.

Hint: check this part of source code.

Hint: function calls increase memory cost, but strings do not.

Solution:

eval("ns.bypass(document)");

Exploit: prototype tampering

Tamper with the Numbers prototype.

Hint: check this part of source code.

Solution:

Number.prototype.toExponential = function() { return ""; }

You probably need to wait for a while until you get this achievement.

Exploit: unclickable

Simple script to get unclickable:


const doc = eval("document");

/** @param {NS} ns **/
export async function main(ns) {
const unclick = doc.getElementById("unclickable");
const handler = Object.keys(unclick)[1];
unclick[handler].onClick({ target: unclick, isTrusted: true });
}

Exploit: alternate reality

For alterate reality: I changed the Console.warn to a debugger function, open the debug menu and when it hits the first break point change the value of ‘e’ to true (the variable is not called x like in the source code, I think it’s obfuscated).

Jan Bonkoski
About Jan Bonkoski 962 Articles
Jan Bakowski aka Lazy Dice, was always interested in gaming and writing. His love of gaming began with The Legend of Zelda: Ocarina of Time (Nintendo 64) back in 1998. He’s been making game guides since 2012. Sharing his gaming experience with other players has become not only his hobby but also his job. In his free time, he plays on Steam Deck.

1 Comment

  1. Thanks for the article :). The info you shared helped me figure out the alterReality one, the source code is what gives it away. I won’t spoil it for you but if you’re stuck feel free to chuck me a message.

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