A list detailing simple strengths and weaknesses of the faction you wish to play in multiplayer or the one your enemy chooses.
This Guide should mainly help you with Domination mode and does not focus on the Campaign!
Guide Contents
Beastmen
Unit Count 50
STRENGHTS
- High Speed
- Amazing Rush Faction
- Strong Monsters
- Good Cavalry
- No Forest Penalty
WEAKNESSES
- Lowish Leadershiep
- Lack Ranged
- Lack of Armour
Bretonia
Unit Count: 45
STRENGHTS
- Lots of Cavalry
- Great Lords (Fay, Louen)
- Cheap Infantry
- Some Air Superiority
WEAKNESSES
- Peasants have low leadership
- Micro Intensive
- ♥♥ Infantry
Cathay
Unit Count: 26
STRENGHTS
- Harmony
- Great Range/Defensive Options
- You stupid
- No I’m not
- What’s 9+10?
- 21
WEAKNESSES
- Small roster
- Some fragile flyers
- Close formations can be abused
Daemons (Not Available in Ranked)
Unit Count: 70+
STRENGHTS
- Very Powerful Monsters
- Very Large and Versatile Roster
- Lots of Lore of Magic Choices
WEAKNESSES
- You probably won’t ever play this faction in multiplayers
- Not the best Ranged options
Dark Elves
Unit Count: 62
STRENGHTS
- Powerful Damage and Range
- Variety in Units and Monsters
- Nice Flanking options
WEAKNESSES
- Expensive
- lack Endurance
Dwarfs
Unit Count: 48
STRENGHTS
- Very Cost Effective
- High amount of Armor
- High Leadership
- Magic ressistance
WEAKNESSES
- Predictable Playstyle/Can be easily abused
- No real Cavalry
- Slow Units
The Empire
Unit Count: 59
STRENGHTS
- Good Lord Options
- Very Versatile Roster and Playstyle
- lots of spellcasting options
- Funny Artillery
WEAKNESSES
- Master of Nothing
- No real Monsters except Karl Franz
Greenskins
Unit Count: 65
STRENGHTS
- Cheap Units
- Great Skirmishers
- Flexible
- Numbers
WEAKNESSES
- Lack of flying units and good heavy cavalry
- Mediocre ranged units
High Elves
Unit Count: 69 (Nice)
STRENGHTS
- Powerful Spellcasters
- Rather Flexible
- One of the best Ranged Units
- Dragons
WEAKNESSES
- Expensive
- Struggle against Rush
Khorne
Unit Count: 23
STRENGHTS
- Very Strong Melee Units
- Expensive Units
- Good Ressistances and options between physical and magical damage
- Great Monsters
- Cultist of Khorne is great for summoning Bloodletters
WEAKNESSES
- Almost no Ranged Options
- No Magic
- Small Roster
Kislev
Unit Count: 28
STRENGHTS
- Hybrid Units
- Lots of Ranged
- Bears
WEAKNESSES
- Roster could be bigger
- No Great Magic tbh
Lizardmen
Unit Count: 71
STRENGHTS
- Great Monsters
- Many Playstyles
- Amazing Legendary Lords
- Huge Roster
- Endurance and Healing
WEAKNESSES
- Lack a bit in Long Range and Skirmish Cav
- Rampage on many units
- Somewhat Expensive
Norsca
Unit Count: 42
STRENGHTS
- Great Rush Faction
- Good Monstrous Units
- Much Speed
WEAKNESSES
- 3 Lord Options
- Predictable and Limited Playstyle
- Tiny Roster
Nurgle
Unit Count: 22
STRENGHTS
- Poison Damage
- Extremely Tanky
- Strong but limited lore of magic
WEAKNESSES
- Quite Slow
- Little to no ranged options
- Lots of large hitboxes
Ogre Kingdoms
Unit Count: 32
STRENGHTS
- Suprising good Ranged Options
- Great Mass
WEAKNESSES
- Expensive
- Weak to Ranged
- Anti-Large will hurt them
- No Flying Units
Skaven
Unit Count: 68
STRENGHTS
- Nasty Ranged Units
- Huge Roster
- Wide range of monsters
- Massive Numbers
WEAKNESSES
- Low Leadership
- Lack Flying
Slaanesh
Unit Count: 25
STRENGHTS
- Very Fast
- High Damage
- Sexy Chariots
WEAKNESSES
- Micro Intensive
- Small Roster
- Barely any armor
- Will cease to exist upon being shot
Tomb Kings
Unit Count: 40
STRENGHTS
- Great Constructs
- Nice Ranged
- Some good Cavalry
- Crumble
WEAKNESSES
- Few Frontline Options
- Lack Good Flying
- Low Leadership
Tzeentch
Unit Count: 22
STRENGHTS
- Barriers
- Lots of Flying Units
- Cavalry and Flamers are Remarkable
- Good Magic
WEAKNESSES
- Smallest Roster in the game with more then a third of it being spellcasters
- Mostly Terrible Infantry, Need to rely on Forsaken or Chaos Spawn
- Will cease to exist in Melee
- Lack Anti-large
Vampire Coast
Unit Count: 49
STRENGHTS
- Powerful and also Cheap Range
- Very good Lords
- Cheap Onion Units which crumble
WEAKNESSES
- Roster has lot of weak units
- Predictable
- Slow
Vampire Count
Unit Count: 50
STRENGHTS
- Powerful Healing
- Crumbling
- Cool Magic
WEAKNESSES
- No Ranged Options
- Slow and Predictable
- Lack anti large
Warriors of Chaos
Unit Count: 47
STRENGHTS
- Few but great Legendary Lords
- Great Rush Faction
- Elite Infantry
WEAKNESSES
- Limited Ranged Options
- Predictable
Wood Elves
Unit Count: 54
STRENGHTS
- Great Ranged
- Very Mobile
- Strong Variety
- Forest Warriors
WEAKNESSES
- Squishy
- No Artillery
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