A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility.
Lobotomy Corporation – Basic Guide (Game Mechanics and Strategy)
An updated guide on the early game mechanics of Lobotomy Corporation as well as some basic strategy for succeeding through mid to late. Overview Lobotomy Corporation has little to no […]