Evil Genius 2 – Forces of Justice Guide

Forces of Justice

Investigators will try to gather evidence, increasing your heat.

Rogues will try to steals your gold and loot.

Saboteurs will try to destroy your base with explosives. Keep Saboteurs away from your Power plant, Control Room, Laboratory, Armory and Prison.

Soldiers have one goal to kill you and all your minions, they attack immediately after entering the base.

Super Agents

If you Start and Complete a Scheme in a region that a super agent is in they will get a team of agents together and go to your lair.

Super Agents can be killed after doing 4 sides story for that super agent. Waring if you distract a super agent and they leave the cover operation they will slaughter any deception minion that tries to bring them back to the cover operation!

A.N.V.I.L. Symmetry – A Rogue that will spawn in your Vault with a Squad of Rogues, steals your gold and tries to get away via Speedboat.

Can place a camera disruptor.

Warning if Symmetry picks up a loot item you can permanently loss if you try to defeat her in combat, Symmetry will not drop loot and leave with it, If Symmetry has loot defeat her with traps. The side story to kill requires you build a Slippery Floor trap.

P.A.T.R.I.O.T. Agent X – A Investigator Spawns in the Middle of your base with a Squad of Investigators and will try to gather evidence

Can place Plated Evidence for Investigator to find.

The side story to kill requires you build a Laser Disco trap.

H.A.M.M.E.R. Atomic Olga – A Soldier Comes via Speedboat with a Squad of Soldiers and will attack immediately after entering the base.

The side story to kill requires you build a Giant Magnet trap.

S.A.B.R.E. Wrecking Bola – A Saboteur Comes via Speedboat with a Squad of Saboteurs and will try to set parts of your base on fire. Can instantly destroy your doors.

The side story to kill requires you build a Puppy of Death trap.

S.M.A.S.H. Blue Sain – A Saboteur Comes via Speedboat with a Squad of Saboteurs and will try to set parts of your base on fire.

The side story to kill requires you build a Knockout Gas trap.

John Steele– A Saboteur Comes alone via Speedboat and will try to blow up parts of your base. The melting point of Steele part of the quest say to kill J. Steeles but your supposed to kill investigators that say their from combined forces, later you fight a horde of different John Steele.

If you defeat all Super Agents, you will only have to deal with 2 level 9 of each agent type during the final battel to take over the world.

Originally posted by Richard

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