Destiny 2 – Simple Titan Guide ( PvE and PvP)

This guide will show you how to Titan in both PvP and PvE.

How to Play Titan

Why Titan?

All three PvP vendors in the game happen to be Titans, do you think this is a coincidence?

Out of the three Vanguard members, the only one still alive or relevant in any fashion is a Titan.

PvE Loadout

You will only need two things for this build but adding the third will dramatically increase your strength.

  1. Make sure your subclass is Arc on the Code of the Juggernaut tree (the bottom one).
  2. Cram your enormous cranium into the Exotic helmet Insurmountable Skullfort.
  3. If you have one, wrap your meaty fingers around a shotgun with One-Two Punch.

Stats do not matter. Mobility is just for those squirmy Hunters. Resilience is for fools not running Juggernaut. Recovery is for the weak and afraid, all you need to do is punch something to heal. Discipline is not needed when all you need is your fist. Intellect is irrelevant with how many kills you will get. Strength is useless since you get your melee ability back from getting a melee kill, melee stonks.

Now you have the build, all you need to do is going around punching enemies. Getting a melee kill will heal you and give you back your melee ability. Killing or getting an enemy below half health will increase your melee damage. Punching an enemy while having your melee ability will increase weapon damage and make recoil a thing of the past for a few seconds. If any enemy is somehow strong enough to survive multiple strikes from your iron fist, shoot them with your One-Two Punch shotgun and follow it up with another punch for increased melee damage. Use your super whenever you feel like it, it really doesn’t matter. Getting a kill in your super increases your super’s duration.

As you can see, Titans have it easy.

PvP Loadout

You will only need two things for this build.

  1. Make sure your subclass is on Arc on the Code of the Earthshaker (the top one).
  2. Cram your enormous cranium into the Exotic helmet Insurmountable Skullfort.

Stats do not matter. Mobility is just for those squirmy Hunters. Resilience is for fools not running Juggernaut. Recovery is for the weak and afraid, all you need to do is punch something to heal. Discipline is not needed when all you need is your fist. Intellect is irrelevant with how many kills you will get. Strength is useless since you get your melee ability back from getting a melee kill, melee stonks.

Now you have the build, all you need to do is going around shoulder charging enemies. Titans have this wonderful ability to sprint for a couple of seconds to charge up an attack that when activated will pull you toward the nearest enemy, completely ignoring the vertical axis (so those jumpy Hunters can not get away), that will kill almost anything in the game instantly. The only thing that has a chance of surviving is someone in a super, but Titans are the all-around fastest class in the game so you can just run around in circles baiting the smooth brain super until it expires and follow up with a shoulder to their face. Getting a melee ability kill will give you your melee ability back and heal you. Your super makes you so strong that when you punch the planet, it cowers in fear and creates a ring of instant death to anyone that is not paying enough attention. The higher you jump to activate the ground pound, the more damage it does. With your ground pound, not even supers have a chance of surviving anymore.

As you can see, Titans have it easy.

Originally posted by Maximus, Art Major

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