This is a crouching jump throw using a jump throw bind. Refer to Dexerto’s jump throw bind guided if you don’t know how to do so.
Note: Valve changed the height of the smoke after it blooms so lineups from csgo or recent lineups discovered by fellow cs2 youtubers wouldn’t work. It would leave a one way for the ticket player to play around.
Disclaimer: I am using a jump throw bind here as I find the normal way of doing jump throw is often inconsistent if you are moving while trying to jump throw.
This is also not an easy smoke lineup, please don’t expect to nail it in your comp or premier games first try.