Baldur’s Gate 3 – Guide to Cheesing Combat

Seeing as some people struggle with combat, here are a few of my tips to make it easier.

Cheesing Combat Guide

First off if you played table top it helps to know that there are quite a few changes, imagine playing with the most lenient ‘rule of cool’ DM ever that doesn’t even nerf stuff when you continuously use it to cheese combat.

Notable Changes

  • Summons have their own initiatives and actions – no need to use a bonus action to control them (rip action economy).
  • Serveral spells go above and beyond what they are supposed to do (creating surfaces, etc).
  • Everybody can use scrolls.
  • Several common items replicate spells and/or create surfaces.
  • You can dip weapons in surfaces for extra damage.
  • You can place items on the ground for no action cost.
  • You can teleport items between inventory for no cost.
  • Potions can be applied by throwing them.

With that in mind, some actual cheese tips:

  • If you know you will be entering a fight perpare the area by strategically placing explosive barrels, create surfaces at choke points.
  • Spread out your party so you can mitigate AoE effects.
  • Spiritual weapon can be attacked by enemies but has resistances/immunity so high it’s a perfect tank – just place it closer to the enemies that your other characters and they will happily focus on in.
  • Mage hand can throw any item on the ground – no need to waste an action/bonus action on potions.
  • Litter the ground around the mage hand with thrown weapons so it can contribute even if it doesn’t need to heal – mele characters can pick them back up and “teleport” them to a ranged character that hangs out near the mage hand, this character can then drop them. all for free!
  • Also remember that eg. bottle of grease can be thrown to creates a slippery flammable surface.
  • High ground gives bonus to ranged attacks, even minor elevation helps – so place ranged characters and mage hands appropriately.
  • Jump over/out of web.
  • Give your party members that don’t need to concentrate on spells scrolls with spells that require concentration and have them use it.
  • Candles can be use to dip weapons.
  • Much terrain can be destroyed to inflict extra damage and/or block paths so enemies cant reach you.
  • You can use barrels for make shift barricades they can be picked up place to allow you line of sight / to pass through.
  • Water bottles / create water can clear many surfaces – or be used to drench enemies for extra damage to your lightning spells.

And finally while it can be more fun to cast ‘big boom spell’ / action it’s often more beneficial to use your cation to apply status effects that help your allies / hinder enemies.

This goes double for concentration spells.

Good party helper concentration spells to keep in mind if you have access to them:

  • Bless: +1d4 to hit (5-20%).
  • Farie fire: your team has advantage against afflicted targets (and they cant go invis/steath).
Jan Bonkoski
About Jan Bonkoski 962 Articles
Jan Bakowski aka Lazy Dice, was always interested in gaming and writing. His love of gaming began with The Legend of Zelda: Ocarina of Time (Nintendo 64) back in 1998. He’s been making game guides since 2012. Sharing his gaming experience with other players has become not only his hobby but also his job. In his free time, he plays on Steam Deck.

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