Rainbow Six Siege – Skills Guide

Rainbow Six Siege - Skills Guide
Rainbow Six Siege - Skills Guide

Learn which skills you should acquire to become a great Rainbow Six Siege player!

Rainbow Six Siege – Guide to Skills

Note: Credit goes to r6siegecenter

Introduction

This guide aims to highlight essential skills and their components that you will need to develop to step up your game in R6 Siege. If you are looking for a guide that will help you become better instantaneously, then you will be disappointed with our content. There are no shortcuts to learning a skill. It is a process and every process takes time and effort. The only way to improve your skills is to practice them.

Though, you got to know what you want to develop to develop it well, and here’s where this article comes in.

Map Knowledge

Map knowledge is probably the most crucial aspect to success in R6 Siege. This game puts the significance of map knowledge to a whole new level. Why? That’s because destructibility of the map and breaching possibilities are advanced in Rainbow Six Siege. Map knowledge is the biggest challenge new players encounter when getting into this game. Rainbow Six Siege has been out for years and many previous DLC seasons brought new maps to the pool or reworked old ones. Such additions only broaden the gap between new players who try to jump into game and old-timers who know every corner of maps.

Understand: It is natural to feel lost in the Rainbow Six Siege, especially as a new player. The process of learning maps will take a long time.

AIM

Being good at aiming is an essential skill required in R6 Siege. The ability to shoot the enemy accurately is key. You can have all the knowledge, but if you cannot point your gun where your enemy is, you won’t be able to master the game.

The below list contains main components to proper aiming in Rainbow Six Siege:

  • Crosshair placement.
  • Recoil control.
  • Tracking.
  • Remaining calm but confident.

Game Sense

Similarly to sports, you may be good mechanically in computer games, but lack understanding of the reasoning – why things happen the way they do. In Rainbow Six Siege game sense occurs when the ability to comprehend visual and audio information meets an understanding of tactics, mechanics, and dynamics.

In Rainbow Six Siege, we have two main components necessary for developing game sense:

  • Comprehension of inputs
    Those signals can be visual (bullet trail, environmental holes, pings), audio (footsteps, gunshots, explosions, operator’s actions), or communication-related (callouts).
  • Understanding of mechanics, tactics, and dynamics
    Your growth in mechanics and dynamics at the beginning will be rapid. As time passes, the amount of mechanics and dynamics you learn will probably slow down. That’s the time I would suggest to shift focus on analyzing common tactics and tendencies for specific situations.

Once you understand the above aspects, you start having moments when it all clicks.

Peeking

The method of movement thanks to which you attempt getting a quick glance of a corner or an angle with the least possible vulnerability of your body or avoiding overly committing to the combat.

There are two main ways to peek:

  • Fast peek.
  • Slow peek.

In Rainbow Six Siege you want to maximize the number of fast peeks and minimize slow peeks.

Here are our main tips on peeking:

  • Pick as quickly and narrow as possible.
  • Don’t re-peek pre-fired spots.
  • Change head level for re-peeks.
  • Re-peek at random time intervals.
  • Farther from cover = better.

Holding Angles

Holding angles means that you are keeping the line of sight which enemy has to get into to shoot you.

A common mistake when it comes to holding angles is to remain in the same position for too long, when droned out or when previously peeked.

Main rules for holding an angle are:

  • Angle held is uncommon and inconspicuous.
  • Concealing body as much as possible.
  • Not exposed to multiple other angles that you are not controlling.
  • The enemy has to turn the corner.
  • Angle held is “tight”.

Movement

Movement in Rainbow Six Siege plays a substantial role when it comes to winning gunfights, as well as surprising your enemy.

Tips on how to move:

  • Different surfaces differ in sound level.
  • Utilize sound distractions.
  • Limit sprinting.
  • Crouch and slow walking.
  • Crawling sucks.

Adaptability

Adaptability is present in R6 Siege in two main ways:

  • Ability to adjust to new conditions.
  • Reshape & modify the environment.

It is an important skill to possess. Many tactics and plans seem all good and clear, but when things get rough and not according to our plan, we need to improvise and adapt.

The main questions you should continuously ask yourself to develop the right mindset, are:

  • “What would I do next if I was them?” – and then think of how to counter that action.
  • “What would I expect myself to do if I was my enemy?” – and then do the opposite.

Intel

Information earns importance by improving the quality of our choices.

Hence, intel in R6 Siege affects the tactical & strategic decisions of individual players and teams.

Intel skills split into:

  • Intel Gathering.
  • Intel Utilization.

For intel-gathering our main tips are:

  • Don’t let the enemy know that you know.
  • We tend to reveal our knowledge about the enemy’s presence by pinging or droning way too plainly.
  • Conceal your intel-gathering tools.
  • Knowing where enemies aren’t can be just as valuable.
  • Use sound just as much as visual input.

Intel utilization is a significantly more complex topic to discuss.

Here are two sample ways of utilizing intel in an advanced way:

  • Horizontal wall bangs.
  • C4 from below.
Helena Stamatina
About Helena Stamatina 2731 Articles
My first game was Naughty Dog’s Crash Bandicoot (PlayStation) back in 1996. And since then gaming has been my main hobby. I turned my passion for gaming into a job by starting my first geek blog in 2009. When I’m not working on the site, I play mostly on my PlayStation. But I also love outdoor activities and especially skiing.

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