
Might is Right Guides:
- Basic Guide (Tips for Starting).
- How to Quickly Increase the Size of Your Squad to the Maximum.
- How to Pump a Low-Level Mercenary?
- How to Keep Your Settlements Safe.
- How to Defeat the Knights.
- Tandem Mage and Buffer.
- How to Play the Sentry.
- How to Use Life Steal.
- How to Kill a Healer.
How does the location of a close combat unit in a squad affect the target selection.
Possible Targets
Melee units can attack only one of the nearest targets. What does it mean?
- Your melee will not be able to attack from the rear line if there is someone alive from your own squad in your front line. It makes sense to put your brother-in-arms in the back line only when you need to pump a low-level mercenary, and all that is required of him is to survive in battle.
- While at least one enemy is alive in the front line, your melee cannot attack anyone in the enemy rear line. If no one is in the front line, then there is no obstacle to attack.
- If there is more than one living unit in the nearest enemy line, then your melee can attack only the target in front of them or by diagonal. Thus, if your melee is in the center of the line, they can attack any target in the enemy line. If your melee is in the flank of the line, they can only attack the target in front of them or in the center of the line.
- If only one living enemy remains in the enemy line, then your melee can attack him, regardless of whether those are in the center or at the edge.
In combat, all possible targets for the attack are highlighted in red.
The Dame (giant melee) and Vicereine attack all nearby targets at once. This means that if they are in the center, they will attack all of the units located in the line closest to them at once.
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