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Red Dead Redemption 2 - Balancing The Performance and Quality

Created by dbhagaswara   ::   Dec 20, 2019    


Here are some tips to get balanced between quality & performance, i know this is a big deal for a pc gamer if they are able to get those balanced. I've been doing trial and error and found this perfect settings. Hope you guys getting the same results as mine.

Here is my spec:

  • i7 9700F 3.0GHz ~ 4.7Ghz.
  • GTX 1660 6 GB.
  • 16 GB RAM.

How to Get Balanced between Performance and Quality



  • Refresh Rate = 60 HZ (Based on your monitor, mine is 60Hz for the maximum option).
  • Screen Type = Full Screen.
  • VSync = Off (Recommend to set it off to get the fps unlimited).
  • Triple Buffering = Off.

  • Texture Quality = Ultra (Adjust it with your hardware, dont force it to ultra if you have a lower spec, high is enough).
  • Anisotropic Filtering = X16 (Try X8 if you experiencing some lag).
  • Lightning Quality = Medium.
  • Global Illumination Quality = Medium.
  • Shadow Quality = Medium.
  • Far Shadow Quality = Medium.
  • Screen Space Ambient Occlusion = Medium.
  • Reflection Quality = High (Not affect so much to fps, but setting medium is fine).
  • Mirror Quality = High.
  • Water Quality = High.
  • Volumetrics Quality = Custom (See it on the next section).
  • Particle Quality = High.
  • Tessellation Quality = High.
  • TAA = High.
  • FXAA = On.
  • MSAA = Off.

  • Advanced Settings = Unlocked.
  • Graphics API = Vulkan.
  • Near Volumetric Resolution = Medium.
  • Far Volumetric Resolution = Medium.
  • Volumetric Lighting Quality = Medium.
  • Unlocked Volumetric Raymarch Resolution = Off.
  • Particle Lighting Quality = Medium.
  • Soft Shadows = Medium.
  • Grass Shadows = Medium.
  • Long Shadows = Off.
  • Full Screen Resolution Screen Space Ambient Occlusion = Off.
  • Water Refraction Quality = High.
  • Water Reflection Quality = High.
  • Water Physics Quality = Set 1 lower from the max.
  • Resolution Scale = Off.
  • TAA Sharpening = Set to the max.
  • Motion Blur = On.
  • Reflection MSAA = Off.
  • Geometry Level of Detail = Max.
  • Grass Level of Detail = Max.
  • Tree Quality = High.
  • Parallax Occlusion Mapping Quality = High.
  • Decal Quality = High.
  • Fur Quality = High.
  • Tree Tessellation = Off.

If you had an issue of dropping fps, try to lower the Tree Quality or the Parallax Occlusion Mapping Quality.

Created by dbhagaswara.